D&D 5E - What Can You Make With Tinkerer's Tools?
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A tinker would repair small everyday objects - pits, pans, kettles, maybe horseshoes, necklaces, etc.
But that extra 'er' implies more of a mechanic/professor brainstawm hybrid, crafting steampunky things like maybe a helmet lantern for the non-darkvisioned adventurer. Potentially, things like quick loading crossbows, or caltrop grenades even...
I'd be more interested in the second interpretation (which would, as a skillset, incorporate the former for the more mundane bits of a campaign).
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Almeda Bohannan
Update: 2024-05-07